Add project files.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Media;
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namespace SafeBagDE70.Services
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{
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public static class SoundManager
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{
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private static MediaPlayer _mediaPlayer = new MediaPlayer();
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private static Uri _audioFileUri;
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private static bool _isWarningActive = false;
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private static MediaPlayer _pressPlayer = new MediaPlayer();
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private static Uri _audioPressFileUri;
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static SoundManager()
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{
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var audioFilePath = "assets/audio/alarm.mp3";
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_audioFileUri = new Uri(audioFilePath, UriKind.RelativeOrAbsolute);
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_mediaPlayer.MediaEnded += MediaPlayer_MediaEnded;
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var audioPressPath = "assets/audio/buttonpress.mp3";
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_audioPressFileUri = new Uri(audioPressPath, UriKind.RelativeOrAbsolute);
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//_pressPlayer.MediaEnded += _pressPlayer_MediaEnded; ;
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}
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private static void _pressPlayer_MediaEnded(object? sender, EventArgs e)
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{
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}
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public static void StartButtonPressSound()
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{
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_pressPlayer.Open(_audioPressFileUri);
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_pressPlayer.Play();
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}
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// Starts the continuous playback
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public static void StartWarningSound()
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{
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if (!_isWarningActive)
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{
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_isWarningActive = true;
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_mediaPlayer.Open(_audioFileUri);
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_mediaPlayer.Play();
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}
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}
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// Stops the playback
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public static void StopWarningSound()
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{
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_mediaPlayer.Stop();
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_isWarningActive= false;
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}
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// Handles the MediaEnded event to replay the audio
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private static void MediaPlayer_MediaEnded(object sender, EventArgs e)
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{
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if (_isWarningActive)
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{
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_mediaPlayer.Position = TimeSpan.Zero;
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_mediaPlayer.Play();
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}
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}
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}
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}
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