using SafeBagDE70.old; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; using System.Windows.Threading; namespace SafeBagDE70 { /// /// Interaction logic for QRCodeWindow.xaml /// public partial class QRCodeWindow : HandyControl.Controls.Window { private DispatcherTimer timer; int countTimer = 0; public string QRCodeContent = null; public QRCodeWindow() { InitializeComponent(); this.KeyDown += QRCodeWindow_KeyDown; this.Loaded += QRCodeWindow_Loaded; } private void QRCodeWindow_Loaded(object sender, RoutedEventArgs e) { Keyboard.Focus(this); timer = new DispatcherTimer(); // Set the timer interval to 1 second timer.Interval = TimeSpan.FromMilliseconds(100); // Define the event handler that's called each time the timer elapses timer.Tick += Timer_Tick; // Start the timer timer.Start(); } private void Timer_Tick(object sender, EventArgs e) { countTimer++; if (QRCodeContent!=null && countTimer == 5) { DialogResult = true; this.Close(); //finish } } private void QRCodeWindow_KeyDown(object sender, KeyEventArgs e) { QRCodeContent += KeyModel.GetCharFromKey(e.Key); countTimer = 0; } } }