Files
DE70/Services/SoundManager.cs
2024-09-02 10:03:23 +07:00

70 lines
2.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media;
namespace SafeBagDE70.Services
{
public static class SoundManager
{
private static MediaPlayer _mediaPlayer = new MediaPlayer();
private static Uri _audioFileUri;
private static bool _isWarningActive = false;
private static MediaPlayer _pressPlayer = new MediaPlayer();
private static Uri _audioPressFileUri;
static SoundManager()
{
var audioFilePath = "assets/audio/alarm.mp3";
_audioFileUri = new Uri(audioFilePath, UriKind.RelativeOrAbsolute);
_mediaPlayer.MediaEnded += MediaPlayer_MediaEnded;
var audioPressPath = "assets/audio/buttonpress.mp3";
_audioPressFileUri = new Uri(audioPressPath, UriKind.RelativeOrAbsolute);
//_pressPlayer.MediaEnded += _pressPlayer_MediaEnded; ;
}
private static void _pressPlayer_MediaEnded(object? sender, EventArgs e)
{
}
public static void StartButtonPressSound()
{
_pressPlayer.Open(_audioPressFileUri);
_pressPlayer.Play();
}
// Starts the continuous playback
public static void StartWarningSound()
{
if (!_isWarningActive)
{
_isWarningActive = true;
_mediaPlayer.Open(_audioFileUri);
_mediaPlayer.Play();
}
}
// Stops the playback
public static void StopWarningSound()
{
_mediaPlayer.Stop();
_isWarningActive= false;
}
// Handles the MediaEnded event to replay the audio
private static void MediaPlayer_MediaEnded(object sender, EventArgs e)
{
if (_isWarningActive)
{
_mediaPlayer.Position = TimeSpan.Zero;
_mediaPlayer.Play();
}
}
}
}